# Any way for one activity to trigger another?

**URL:** <https://farmos.discourse.group/t/any-way-for-one-activity-to-trigger-another/2009>\
**Category:** Using farmOS\
**Created:** [May 13, 2024, 1:04am UTC](https://farmos.discourse.group/t/any-way-for-one-activity-to-trigger-another/2009 "2024-05-13T01:04:43Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Farmer-Ed](https://yyz2.discourse-cdn.com/free1/user_avatar/farmos.discourse.group/farmer-ed/32/662_2.png) [@Farmer-Ed](https://farmos.discourse.group/u/Farmer-Ed)\
**Post date:** [May 13, 2024, 12:05pm UTC](https://farmos.discourse.group/t/any-way-for-one-activity-to-trigger-another/2009/5 "2024-05-13T12:05:13Z")

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Would be great to make as General as possible.  
I wonder could it tie in with some of the concepts we discussed in the past around timing and automation.

Like adding and removing a meat/milk/eggs withdrawal flag after giving drugs like in this discussion [Medical Logs, withdrawal flags - #6 by Farmer-Ed](https://farmos.discourse.group/t/medical-logs-withdrawal-flags/1208/6)

You had mentioned the possibility of adding timers to farmOS core which could be a great first start. With some foundations built into core it could really pave the way for lots of potential custom modules

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_[View the full topic](https://farmos.discourse.group/t/any-way-for-one-activity-to-trigger-another/2009)._
